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  • Posted by diroh67164 diroh67164 on June 17, 2025 at 5:15 am

    Hi! I have a rather unusual question for you, and I think you are just the person with whom it is interesting to discuss it. We have seen how video games have gone from pixel arcades to photorealistic worlds with deep plots and open gameplay over the past decades. But I am curious not just about how technology has changed, but how this has affected our perception of games themselves. Do you think modern games have lost the “soul” and atmosphere that older projects had?

    xewenen109 xewenen109 replied 2 weeks ago 3 Members · 2 Replies
  • 2 Replies
  • fetegiy387 fetegiy387

    Member
    June 17, 2025 at 6:00 am

    Of course, it’s an interesting question! In my opinion, video games have really come a long way – from simple pixel arcades to real works of art with photorealistic graphics and complex plots. But I wouldn’t say that modern games have lost their soul. On the contrary, thanks to the development of technology, they have more opportunities to create a unique atmosphere and deep emotional immersion. Yes, the atmosphere was simpler before, but it had its own magic – everything was built on the imagination and immediate emotions of the player. Today, technology allows not only to show incredible visual details, but also to create living worlds with a rich history and characters that evoke real feelings. If you’re interested, https://roboticsbiz.com/evolution-of-video-games-a-journey-through-innovation-challenges-and-triumphs/ has a great article about the development of video games, which describes in detail the stages of innovation and challenges of the industry. For me, games are always about emotions, and modern projects only contribute to this!

  • xewenen109 xewenen109

    Member
    June 30, 2025 at 5:07 am

    I really like this question because I have been following the evolution of video games for a long time and often think about how our attitude towards them is changing. Yes, modern games impress with their graphics, scale and complexity – they are almost real interactive movies where you can immerse yourself in huge worlds and experience incredible stories. But at the same time, I do not think that they have lost their “soul”. It is just that this “soul” is now expressed differently. Early games were simpler, but they had a special charm – limited possibilities forced us to use our imagination, and the gameplay was very understandable and exciting. Today’s projects often offer a much more deeply developed plot and more emotional experiences, which also creates a unique atmosphere, albeit different from retro ones.