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Does anyone actually find “Cybersecurity Training” effective, or is gamification
I was looking at Threatcop’s approach to security training, and they claim that while standard video training only has a 65% retention rate, gamified training jumps to over 90%.
Most of us are used to the “annual compliance video” that everyone just plays in the background on mute. Threatcop’s Gamified Cybersecurity Awareness Training is pushing games like “Hack Attack” (an escape room for phishing) and department-specific missions (HR vs. Finance scenarios).
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